In Fallcrest, Alkira is approached by a historian. He introduces himself as Vensic, and says that he keeps an eye out for new talent in Fallcrest. In particular, he is looking for a group of stalwart adventurers to help him recover lost documentation. The lore he is looking for can be found at a the castle of a vampire that was slain just after the Bloodspear War.
The characters fight their way through the castle to the top floor, clearing out the tar devils that had taken up residence. On the top floor, they encountered a thin point in the barrier between the natural world and the Shadowfell and the souls of the vampire’s victims were trying to push through. Using her skill in arcana and the power granted to her as a shade, Alkira strengthened the barrier enough to make it more difficult for the souls to push through. Morthadone lied to the souls, telling them if they did not leave and pass on, he would forcibly exorcise them. Jesse assisted Alkira in strengthening the barrier, though he channeled the power of the Raven Queen rather than drawing on arcane energies. In the end, the spirits left, leaving the characters free to explore the third floor and discover that the documents they were looking for were not on that floor, either.
The characters descended to the basement level of the castle, where they discovered tunnels connected to the single crypt there. They explored the tunnels, clearing out a minor infestation of cave fishers and made their way to a cavern where a wererat was living. After a fight against the wererat and its followers (with no silver weapons at their disposal), the characters finally managed to find the document they were looking for – a small piece of parchment made out of a strange material, with a single word in an unfamiliar language written on it. Alkira was able to identify the language as one thought by scholars to predate the Dawn War, making it incredibly valuable. In addition, the text seemed to be part of a name of some kind.
The characters returned to Fallcrest and Vensic led the characters back to his home. He invited the characters to his true house in Sigil to obtain their reward and perhaps a tour of the City of Doors, and opened a portal. The characters stepped through ahead of the historian, and almost immediately realized they had been tricked – the portal led to the Shadowfell, and was a one-way trip.